One more year, the TecnoCampus sponsors IndieDevDay 2021, one of the most prominent video game fairs in the state. The weekend of October 8-10 you can enjoy for free, at garages in Sants (Barcelona), of an edition that comes loaded of studies and developers exposing his videojuegos, talks and conferences of professionals of the industry, machines arcade, Virtual reality, sessions of music of videojuegos, exhibition of independent projects, etc.

One more year, the TecnoCampus sponsors IndieDevDay 2021, one of the most prominent video game fairs in the state. The weekend of October 8-10 you can enjoy for free, at garages in Sants (Barcelona), of an edition that comes loaded of studies and developers exposing his videojuegos, talks and conferences of professionals of the industry, machines arcade, Virtual reality, sessions of music of videojuegos, exhibition of independent projects, etc.

An ideal place to network, especially for the best TecnoCampus projects Degree in Video Game Design and Production, who will enjoy a stand at the fair. At the stand there will be a representation of the degree projects and one of the degree teachers, an expert in Game Studies, will give a talk on Sunday. The projects have been carried out within the framework of two of the three subjects of "Creation and Development Projects", which are offered in the Degree in Video Game Design and Production. The development has gone hand in hand with undergraduate professors who are also professionals in the video game industry, such as Daniel Candil (Art Director), Rafael González (Development Director), Javier Untoria (Senior Game Designer) and Elena Candil ( Senior 3D Artist) from Alkimia Interactive-THQ Nordic, Jordi Arnal (Founder and CEO of Kaneda Games), and Adso Fernández (Dr., Degree Coordinator, Founder and CEO of btripple).

Projects presented on the 9th:

  • GraviTV: 2D platform video game. Play as the captain of the ship Hulse-03, a humanoid television that can control gravity to overcome the obstacles of the ship. Defeat the broken robots and the evil Artificial Intelligence that wants to rob you of the position of captain. Students: Samuel Nuez, Victor Rubio, Carlos Madroñero, Estefania Taboada and Joel Torrent.
     
  • Dartford Street: first-person puzzle game set in a 1919 London house. Take on the role of Arthur Evans, who, worried about the disappearance of his fellow soldier, travels to his home to unravel the mysteries he hides and learn about. where his friend stops. Students: Víctor Ibáñez, J. Miguel Arranz, Emma Montserrat, Roger Montané, Júlia Camba, and Álvaro Vidal.

Projects presented on the 10th:

 

  • The Frightening Nigthmare of Little Eddy: third-person game where the player must escape the nightmare in which he finds himself. Fight enemies and use your ingenuity to escape this Tim Burton-inspired mansion. Students: Daniel Rodríguez, Rodrigo Ben, Martí Guillot, Miquel Martí Pou, Toni Galmés and Albert Medina.
     
  • The Lightkeeper: first-person adventure game, where you accompany the ex-officer Hans Novikov on a mission to locate the lighthouse keeper on a remote island in Northern Ireland when, suddenly, the ship sinks and embarks on a survival adventure in a island while revealing the dark secrets he keeps. Students: Aitor García Diez, Jan Cano, Albert Loma, Sergi Sánchez Duran, Eric Fradera and Sergi Salas.

Conference: Sunday the 10th at 18pm. "What have game studies done for us?"

  • What are Game Studies? What do academics who research video games do? In this talk we will review the discipline, its publications and conferences and explore why it is enriching to have dialogue between academics and developers, also (or above all) independent. A hard tackle from Víctor Navarro to RemesaHe holds a PhD in Communication, specializing in Game Studies. He teaches History and Industry of the Video Game and Interactive Screenplay at the Tecnocampus (Pompeu Fabra University). He is part of the Culture and Leisure Technology (CTL) research group. He is the author and publisher of various books on video game and film analysis. Founding member of DiGRA Spain and director of the Ludografías collection, published by Shangrila. His main research interests are the freedom of the player, gem or Japanese video game and preservation. He collaborates as a critic with media such as Onda Cero and Rockdelux.

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