The Global Game Jam brought together a total of 28 participants on January 29, 30 and 61, who presented 10 projects and 3 honorable mentions. This event is being held synchronously around the world, and for the first time the TecnoCampus has joined the initiative, in which video game prototypes are created.

The format of the event includes a annual international hackathon to encourage innovation, experimentation and the creation of video game prototype equipment playable around a single theme. This year the theme has been duality in creations.

The Global Game Jam was founded in 2008 by the IGDA (International Game Developers Association) as a GIS (Special Interest Group) education project. By 2020, it had 934 locations in 118 countries with more than 48.000 jammers (named after jam participants) that created more than 9.600 games during the event. This year, the local headquarters in Mataró Tecnocampus GGJ22, with 61 registered and 10 completed projects, has welcomed 5% of all participants (jammers) from around the world.

The 2022 edition of the Mataró headquarters has been led by TecnoCampus staff and by the Alumni of Marco Santoro (Main Organizer) and Alexander Elwood (Co-organizer) by the team formed by Álvaro Colom, Alessandro Bonifacio and Daniel Moreno (Operational), Enric Tena and Sergio Rodríguez (Production), Manel Lozano and Albert Pujante (Technician), and Adirán Cañas and Marc Fontanals (Headquarters Marketing).

Game Jams take their name from the typical improvisation sessions between musicians and, although the maxim is "cooperation", the creation of groundbreaking games and networking, in recognition of the effort a small jury composed of professionals of industry company Zeptolab and Gameloft (sponsors of the event) and TecnoCampus teacher Alexandra Samper, voted for the best projects to celebrate the closing ceremony, which took place on Sunday 30 January via the Zoom platform. 

The honorable mention for the most complete game was won by a group of second-year students in the Degree in Video Game Design and Production at Tecnocampus for the project. zappy.

The honorable mention for the most innovative game was won by a group of fifth-graders from the Double Degree in Computer Engineering and the Design and Production of Video Games at Tecnocampus for the project. Ducktonic Adventures.

Gifts like this were handed out steam cards, t-shirts and swag thanks to the sponsors. In addition, participants were offered the opportunity to interview Zeptolab, to apply for an internship within the company.


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