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B4. That students can convey information, ideas, problems and solutions to both specialized and non-specialized audiences.
E10. Analyze and evaluate the role of digital communities and social media in business.
E13. Identify the basic tools of e-Marketing.
E14. Apply the knowledge acquired to the management of digital communities.
E7. Manage in a timely and convenient manner the resources available in the work environments in which it is to be directed.
E9. Apply technological tools for the use of business resources through Marketing.
G1. Be able to work in a team, actively participate in tasks and negotiate in the face of dissenting opinions until reaching consensus positions, thus acquiring the ability to learn together with other team members and create new knowledge.
T3. Demonstrate entrepreneurial leadership and leadership skills that build personal confidence and reduce risk aversion.
T5. Develop tasks applying the knowledge acquired with flexibility and creativity and adapting them to new contexts and situations.
Mass communication goes digital at breakneck speed. Citizens, businesses and institutions use digital platforms to communicate. Until now, companies had control over the messages they issued. In this context, the reputation was rather under their control, as the influence that consumers could have through word of mouth was limited. In the new context, citizens participate in the creation and distribution of content, and the reputation no longer belongs only to the company but also to consumers, who through virtual word of mouth can accredit or discredit a company.
The student will know the management models of communication 2.0 and conversations online.
The student will learn how to manage reputation online of a brand or person on the Internet.
The student will know how to prevent and manage a reputation crisis.
The student will face real cases of crisis of reputation in the field 2.0 and will analyze the main keys, successes and errors in the management of the same.
The student will learn to debate and defend arguments.
The student will participate in a role play: will have to make key decisions for the management and resolution of real and fictitious digital crises.
SUBJECT 1: CONTEXT OF THE COMMUNICATION 2.0. AND DIGITAL MARKETING
SUBJECT 2: PUBLIC RELATIONS 2.0
SUBJECT 3: INTERNAL AND EXTERNAL COMMUNICATION
SUBJECT 4: CONCLUSIONS ON ONLINE REPUTATION AND DIGITAL IDENTITY
50% SE4. Final exam.
40% SE2. Individual or group practices
10% SE1. Participation in both classroom and virtual classroom
LEVINE, RICK; LOCKE, CHRISTOPER; SEARLS, DOC; WEINBERGER, DAVID. The Cluetrain Manifesto: The Sunset of the Company. Bilbao: Deusto, 2009.
ACED, C. Public Relations 2.0: how to manage corporate communication in the digital environment. Barcelona: UOC, 2013.
ACED, CRSITINA; ARCHES, NEUS; BENITEZ, MAGALI; LLODRÁ, BEL; SANAGUSTÍN, EVA. (2009). Visibility. How to manage your reputation on the internet. Madrid: Gestión 2000, 2009.
EVOCA Communication Booklet Digital Reputation and Online Identity: http://neolabs.es/evoca/down/cuadernos5.pdf
EVOCA communication notebook 9 Corporate communication http://neolabs.es/evoca/down/cuadernos9.pdf
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LINDSTROM, MARTIN Buyology, Verdades y mentiras de por qué compramos (2010), Gestión 2000