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The theoretical sessions include listening and viewing materials in English as well as some exercises based on written material (articles, manuals, technical specifications) also in English.
E9_Apply the mechanical, electronic and digital principles of sound capture, amplification and recording for application to different platforms: shows, radio, television, audiovisual and multimedia. Postproduce the audio and add the sound effects of an audiovisual production
E10_Apply processes, methods and techniques to develop creativity and innovation in audiovisual production, multimedia development and video game programming
T2_That students have the ability to work as members of an interdisciplinary team either as one more member, or performing management tasks in order to contribute to developing projects with pragmatism and a sense of responsibility, making commitments taking into account the available resources
The subject presents a general introduction to the theory of sound and sound processes in the specific field of audiovisual media, providing a first approach to sound design strategies and capture, recording, editing and mixing techniques. Theoretical sessions will be combined with practical exercises, which will be carried out with Digital Audio Workstation (DAW) and in a recording studio environment.
The classroom (physical or virtual) is a safe space, free of sexist, racist, homophobic, transphobic and discriminatory attitudes, either towards students or towards teachers. We trust that together we can create a safe space where we can make mistakes and learn without having to suffer prejudice from others.
The role of sound in the audiovisual
Stages of making the soundtrack
Typology of sounds
Diegetic and non-diegetic sound. Sound on and off the field
THEaudiovisual according to Michel Chion
Music and audiovisual media: analysis strategies
Sound design and production for audiovisual media
Basic characteristics of sound
Input and output transducers
Mixing tables
Recording techniques
Sound processing and editing techniques
The subject proposes the evaluation in three blocks:
To make an average, you must have passed the compulsory work and the final test with a minimum of 5 out of 10. Those students who obtain a grade lower than 5 on the work will have to retake it. Those students who obtain a grade lower than 5 on the global test will have to take a retake test. The retake test is passed with a 5. The grade of the partial test will be maintained. In no case will you be able to opt for retake to raise your grade. The partial test does not have retake.
Grades may be reviewed at a date and place posted by the teacher through the eCampus.
Identification of plagiarism is considered a serious circumstance that may result in a failing grade for an activity. In case of detection of plagiarism, the coordination of the degree will be informed so that the corresponding disciplinary measures can be taken.
Any form of academic fraud will be sanctioned in accordance with the center's assessment regulations. If signs of fraud are detected, including the improper use of generative artificial intelligence tools, the subject's teaching staff may call the student for an individual interview with the aim of verifying their authorship.
Alten, Stanley R. (2008). Sound in audiovisual media. School of Cinema and Video.
Chion, Michel (1993). Audiovisual: Introduction to a joint analysis of image and sound. paid
Gustems, Josep (Ed) (2014). Music and audition in audiovisual genres. Barcelona University
AVID. Pro Tools 101: Pro Tools Fundamentals I. (s.f.).
https://www.avid.com/es/books/pro-tools-fundamentals-i
Butler, Tom (1994). Fender Audio Manual. Fender Musical Instruments Corporation.
Carlsson, SE (s. f.). FilmSound.org.
Cook, Frank D. (2020). Pro Tools 101: Pro Tools Fundamentals. AVID.
Huber, David Miles. (2014). Modern Recording Techniques. Focal Press.
Reaper Tutorials (s.f.).
https://www.reaper.fm/videos.php
Supper, Martin (2012). Electronic music and computer music: History, aesthetics, methods, systems. Alliance Ed.
White, Glenn D.; Louie, Gary J. (2005). The Audio Dictionary (3rd ed.). Washington Press.