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E1_Design and program the graphical interfaces of static or dynamic web portals, interactive applications and video games, following usability and accessibility criteria
E4_Design, plan, edit, program and market interactive multimedia applications
E17_Write journalistic pieces of different genres with their headline systems and express themselves correctly both in writing and orally
With the aim that the student achieves the necessary skills to be able to understand the function of the electronic publication and his fields of application. This subject delves both into the field of web communications design and into the field of the production of technological supports that support it.
Theoretical classes: With the exception of some master classes, the rest of the classes the teacher proposes and solves problems, exposing the theoretical contents necessary for their resolution. Each of these activities are usually simple problems or exercises for understanding the contents that are being presented. The student has and uses as support material within the virtual campus. The solution to these problems is published a few days later and discussed in class. This will allow the student to go to class having made a previous reading of the topics and, in class, concentrate on the teacher's explanations, taking the notes he deems appropriate for further study.
Practical classes: Although these classes will be held in the labs, the student is recommended to use their own laptop for added convenience. Some of the practices will be individual, and others the students are grouped in teams of 3 or 4 people. The dynamics of the activities consist of an explanation of the work to be carried out over the next two weeks and personalized attention to resolving doubts.
Weighting of notes
In order to take into account the internship grade and the class work grade, the average of the exams must exceed 5. The extraordinary call for the subject will recover the grade of the two exams.
Activities (internships and assignments) cannot be recovered. In the case of plagiarism or copying, both the plagiarized student and the plagiarized student will be penalized. The student will have to deliver the works in the established terms. Otherwise, the grade for an overdue activity is a 0.
MacDonald, Matthew. HTML5: The Missing Manual. Sevastopol, California: O’Reilly, 2011
https://www.amazon.com/HTML5-Missing-Manual-MacDonald/dp/1449363261
McFarland, David Sawyer. CSS3: The Missing Manual, 3rd Edition [online]. 3. Sevastopol, California: O’Reilly, 2012
http://www.oreilly.com/pub/missingmanuals/csstmm4e
Palacios, Alfons. Electronic Publishing Notes. 5.9. Mataró: Electronic publication in the Atenea space, 2015.
Designing Web Usability: The Practice of Simplicity - Jakob nielsen, 1999 - https://www.amazon.com/dp/156205810X?tag=useitcomusablein
Damian Wielgosik. How to Code in HTML and CSS3.
Processing community times JavaScript community - https://p5js.org