General information


Subject type: Basic

Coordinator: Rafael Suarez G贸mez

Trimester: Second term

Credits: 6

Teaching staff: 

Queralt Ant煤 Serrano Porredon

Teaching languages


The materials can be provided in both Catalan and Spanish.

Skills


Specific skills
  • E2_Idear, design, plan and make 2D animation short films and video games

Description


Throughout this module you will learn the basic tools to make an animated short film. The classes combine the theoretical concepts with a series of practices that will start from the idea, the storytelling, the creation of a short film script and a format presentation pitching competitive

The winning project will be filmed following one or more animation techniques. For this, various animation techniques will be learned such as rotoscopy, stop-motion or frame-by-frame animation; cut-out animation and pixelation, as well as the technique of lipsync, Morphing and the timing

Contents


0. INTRODUCTION

1. STORYTELLING | The art of storytelling

2. SCRIPT WRITING TECHNIQUES

2.1  Storytelling: Write a memory 

2.2 What would happen if...?

3. CHARACTER DESIGN

3.1 Internal characteristics 

3.2 External characteristics 

3.3 Desires vs needs and obstacles

3.4 Character arc

4. CREATE A CHARACTER

4.1 How to draw a character?

4.2 Turn around

4.3 Sheet of expressions

ACTIVITY 01. SHORT FILM IN 2D.

We will create a short film using this 2D animation technique.

5. STRUCTURE: THE SUBJECT

5.1 Structure of the story

5.2 Theme and moral of the story

5.3 The acts and the plot points

6. VISUAL LANGUAGE

6.1 Composition

6.2 Visual grammar

7. STORYBOARD

7.1 Storyboard vs shooting board

8. ORAL EXAMINATION: PITCHING

9. HISTORY OF ANIMATION

10. ANIMATION TECHNIQUES

11. WORK AS A TEAM | WORKFLOW | PRE-PRODUCTION

  • Management and assistant managers.
  • Art direction and creation of sets at scale 1:10.
  • Character creation.
  • Direction of photography for stop motion.
  • Production and creation of budgets.
  • DIT, Editing and post-production in a stop motion project.

ACTIVITY 02. SHORT FILM IN STOP-MOTION

Working in roles we will shoot a short film using the stop motion technique.

12. CREDIT TITLES AND POST-PRODUCTION

13. DISTRIBUTION

14. PREMIERE 馃弳

 

Evaluation system


The subject is assessed through the continuous assessment of learning practices. Adequate follow-up and success in each subject practice determine the total assessment score.

Exceptionally, for students who obtain a final grade between 4 and 4,9, there is the option of taking a content exam to pass the subject without having to appear in the second call. For cases in which the continuous evaluation of the practices has been suspended with a grade lower than 4, it will be necessary to recover the subject in the second call.

Rules for carrying out the practical activities:

For each activity, the regulations to be followed will be provided, together with the particular conditions that apply. Completing the internship is mandatory. Punctuality and rigor in the delivery of the different activities will be evaluated as follows:

  • Formats other than those required will not be allowed.
  • Work submitted outside the established deadline will not be accepted.
  • Work that has not been delivered through the subject's campus will not be accepted.

Any of these three incidents will automatically lead to a grade of "not evaluated," that is, a score of 0 in the final grade, adding up the different activities. If one of the practical or follow-up activities is not carried out, it will be understood that you have not been assessed in these activities.

Given the content of the subject, creativity will be assessed based on an understanding of the specific theoretical and practical aspects, according to the established work methodology. The correct organization of information, preparatory sketches, the search for innovative solutions and graphic cleanliness and clarity will be taken into account both in the activities and in the follow-up work, as well as in the partial exams themselves.

General description of the exam:

The exam will consist of an aptitude test that will require the completion of an exercise related to the use of the content studied during the subject. The development of the proposed practice will be carried out during the time allocated by the examination session. This test will be applied both in the ordinary call and in the make-up call.

Assessment activity during the recovery period:

The recovery of the subject in the corresponding call will be based on the completion of some specific work, as well as the delivery of all the practices suspended or not delivered during the development of the subject.

REFERENCES


Basic

White, Tony (1988). The Animator's Workbook. New York: Watson-Guptill Publications.

2D animation tool user manual

http://docs.toonboom.com/help/harmony-12/advanced/Content/book/index.html

Halas, John; Whitaker, Harold; Sito, Tom (2009). Timing for animation. Focal Press

 

Johnston, O .; Thomas, F. (1984). Disney Animation: The Illusion of Life. New York: Abbeville Press.

Williams, Richard (2012). The Animator's Survival Kit: a manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators. 2nd ed. London: Faber and Faber.

Mattesi, Mike (2006). Force: Dynamic Life Drawing for Animators (Force Drawing Series). 2陋 Editing. Focal Press.

Cavalier, S. (2011). The World History of Animation. Los Angeles: University of California Press

Complementary

Bancroft, Tom (2012). Character Mentor Focal Press

Muybridge, Eadweard (2000). Human figure in motion. New York: Dover Publications.

Muybridge, Eadweard (2000). Animals in motion. New York: Dover Publications.