General information

Subject type: Mandatory

Coordinator: Rafael Suarez Gómez

Trimester: Third term

Credits: 4

Teaching staff: 

Roger King Sole
Gina Plana Espinet 

Teaching languages

Some of the readings and most of the viewings that will take place during the course are in English.


Specific skills
  • E5_Design and make an audiovisual product (consisting of still or moving images), taking into account both its technical and artistic aspects, in all its components

  • E7_Postproduce video using the basic tools of audiovisual editing programs (titling, color and exposure retouching, speeds, masks ...) and how to insert them into the editing process by adding digital effects

  • E13_Apply the principles of visual and sound design for the creation of presentation elements used in sound, audiovisual, television and show products

  • E14_Acquire knowledge of the history, aesthetics, evolution and dynamics of cinema, television, radio, press, Internet and video games, how to recognize aesthetics through viewing and analysis

  • E16_Idear, design, plan and make an advertising audiovisual piece from the conceptualization of its message, the elaboration of the script, the communication strategy and its diffusion


Video editing is a subject that focuses on the fundamental aspects of editing in audiovisual language as a fundamental process within post-production. In this sense, theoretical topics are covered to understand the basics of audiovisual editing and the parameters that are part of the possibilities of this area, as well as technical aspects of using a non-linear editing program.


Learning outcomes

At the end of the course the student must be able to:

LO1: Understand the different narrative elements of audiovisual editing.

LO2: Have the ability to evaluate technical and creative resources when dealing with different types of editing work.

LO3: Encourage the study and analysis of the audiovisual as a narrative language with the intention that students develop their critical and stylistic capacity when developing a project or valuing others.

LO4: Be able to work autonomously and professionally with the Adobe Premiere Pro editing program.

Other complementary learning outcomes are:

RAC1: Identify the concepts of audiovisual language related to audiovisual editing.

RAC2: Work professionally on video techniques in the editing process based on the recording characteristics.

RAC3: Apply knowledge of editing and audiovisual language to an audiovisual product. 

Working methodology

The hourly dedication is two hours a week of theory and two hours a week of practice.

The theoretical concepts will be presented in class by the teacher, where practical exercises will also be solved and audiovisual examples will be seen that illustrate the theory in order to generate a debate in class with the participation of students. In some sessions, evaluation questionnaires will be carried out for the subject.
In the theoretical sessions there will also be presentations by students in relation to the work of the subject. 
In the activities in the computer lab, the Adobe Premiere Pro editing system will be explained in the practical area in order to be able to do the editing work that will be requested during the course. Practices are a fundamental part of the classes, as they serve to work on the theoretical concepts taught in class. The internships will increase with increasing level of complexity and consequently the demand on their quality and delivery time will be affected.



T1. Editing bases
Description: Basics of working with nonlinear editing systems within the workflow of an editor.
Related activities: Internships, Questionnaires, Practical deliveries, Final Exam.

T2. The structure of the film. Film editing
Description: In this content the different classifications of the cinematographic assembly and some primoridial functions at technical level are worked.
Related activities: Internships, Questionnaires, Practical deliveries, Final Exam.

T3. Genre and editing
Description: This content explores the different audiovisual genres and their particularities from the point of view of the editing process, as well as recognizing certain styles to be able to apply them during the post-production process.

Related activities: Internships, practical assignments, Final Exam.

Learning activities

The activities related to the subject are divided between different areas:

- Theory: questionnaires 
- Practices: practical sessions in the Mac Laboratory
- Deliveries related to the theoretical and practical classes.
- Final exam.

Theory activities:

Questionnaires theoretical sessions (10%)

Throughout the course there will be 2 questionnaires during the theoretical sessions.

This activity is related to competencies E14 and G3 and learning outcomes RA1, RA2, RA3 and RAC1.

Practical sessions

  • UI
  • Link and intake
  • Edit mode
  • Trim mode
  • Color correction
  • Text tools
  • Audio
  • Multi-camera editing
  • Work with RAW and high resolution files
  • Transport to After Effects

Practical deliveries
Deliveries in relation to the practical classes will be presented throughout the course depending on the dates of presentation of the activity and its delivery.
- Delivery 1: The alternative trailer (20%) Individual or pair activity.

- Delivery 2: The multi-camera edition (10%) Activity in pairs.

- Delivery 3: Advertising Campaign (in relation to Commercial Production) (20%) Group activity to be carried out related to the subject of Commercial Production. In the event that a student is not enrolled in the subject, he / she will be assigned an alternative job.

The competencies related to these activities are E5, E7, E13 and G2 and the related learning outcomes are RA1, RA2, RA4, RAC1, RAC2 and RAC3.

Final exam (40%)
The final exam is a compulsory test where the theoretical and practical knowledge acquired throughout the course will be evaluated. 

This activity is related to competences E14 and G3 and learning outcomes RA1, RA2, RA3, RA4 and RAC1.


Evaluation system

The evaluation of the insurance is as follows:

Theory (50%):

Theoretical sessions questionnaires: 10% (2 x 5%)

Final exam: 40%

Internships (50%):

The alternative trailer: 20%

The multi-camera edition: 10%

Advertising Campaign: 20%

Rules for evaluation

The subject evaluates the theoretical and practical knowledge with an equal percentage due to the character of the subject. In this sense, to make an average, both the named and the theoretical part (Exam, Questionnaires) and the practice will be taken into account. In this sense, it is necessary to have a 4 in each part in order to have a final average.
Beyond these two major blocks, the following should be considered:
- To pass the subject it is necessary to obtain a final average higher than 5.
- No grade for any activity included in the assessment below a grade point average of 4. In the case of the final exam, the minimum grade for averaging is 5.
- No work submitted after the deadline is accepted.
- Missing spelling, grammar and layout will be noted, and may lead to the suspension of a work. More than 15 misspellings involve suspense.
- Plagiarism involves suspending any work with a 0. A second plagiarism by the same student involves the suspension of the subject without the right to recovery.
- There is no recovery for the internship part of the subject. If the average is less than 4, this means the suspension of the subject.
- The recovery of the theory part will consist of an exam. Only grades of 5 or higher will allow this part to average with the grade obtained in the internship (provided that the grade of the internship is equal to or higher than 4) to obtain a final grade in the second call.



Reisz, Karel; Millar, Gavin (2007). Film editing technique. Madrid: Plot Ediciones.

Murch, Walter (2003). At the time of blinking. Madrid: Eight and a Half.

Jago, Maxim (2021). Adobe Premiere Pro Classroom in a Book (2021 release). Adobe Press. ISBN-13: 978-0-13-728092-6


Dancynger, Ken (1999). Film and video editing techniques. Barcelona: Editorial Gedisa.

Eisenstein, Serguei (2001). Towards an assembly theory. Volume 1. Barcelona: Paidós.

Eisenstein, Serguei (2001). Towards an assembly theory. Volume 2. Barcelona: Paidós.

Casetti, Francesco (2006). Theories of cinema. Madrid: Chair.

Burch, Christmas (1987). The skylight of infinity: Contribution to the genealogy of cinematic language. Madrid: Chair.

Bazin, Andre (2001). What is cinema? Madrid: Rialp.

Tarkovsky, Andrei (2008). Sculpt in time. Madrid: Rialp.

Marimón, Joan (2014). Film editing. Barcelona: University of Barcelona.

Ondaatje, Michael (2008). The art of editing: A conversation between Walter Murch and Michael Ondaatje. Barcelona: Plot Ediciones.

Eisenstein, Serguei (2002). Cinematographic theory and technique. Madrid: Rialp.

Truffaut, Françoise (1974). Cinema according to Hitchock. Barcelona: Alianza Editorial.

Carrasco, Jorge (2010). Digital cinema and television: Technical manual. Barcelona: Ube Comunicación Activa.