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B2_That students know how to apply their knowledge to their job or vocation in a professional way and have the skills they demonstrate by developing and defending arguments and solving problems within their area of study
B4_That students can convey information, ideas, problems and solutions to both specialized and non-specialized audiences
B5_That students have developed those learning skills necessary to undertake further studies with a high degree of autonomy
EIS1_Ability to develop, maintain and evaluate software services and systems that meet all user requirements and that behave reliably and efficiently, are affordable to develop and maintain and comply with quality standards, applying theories, principles, methods and software engineering practices
EIS2_Ability to assess customer needs and specify software requirements to meet those needs, reconciling conflicting goals, by seeking acceptable compromises, within the limitations of cost, time, the existence of already developed systems and of the organizations themselves
EIS4_Ability to identify and analyze problems and design, develop, implement, verify and document software solutions based on adequate knowledge of current theories, models and techniques
EIS5_Ability to identify, assess and manage potential associated risks that may arise
EIS6_Ability to design appropriate solutions in one or more application domains, using software engineering methods that integrate ethical, social, legal and economic aspects
ESI3_Ability to actively participate in the specification, design, implementation and maintenance of information and communication systems
T1_That students know a third language, which will be preferably English, with an adequate level of oral and written form, according to the needs of the graduates in each degree
T2_That students have the ability to work as members of an interdisciplinary team either as one more member, or performing management tasks in order to contribute to developing projects with pragmatism and a sense of responsibility, making commitments taking into account the available resources
The student will be introduced to mobile device programming. It is a subject guided by examples where the student will carry out many practical exercises.
The student must have consolidated knowledge of the engineering subjects of software 1 and 2, the software laboratory 1, and the web laboratory
The final grade will be obtained from the practices (3 assignments), class participation, and a final paper with the following weighting:
The practices and individual final work have a minimum grade of 3.5 (out of 10). All deliveries are mandatory in order to pass the subject.
Test rules
For each activity, the teacher will report on the particular rules and conditions that govern them.
Practices are delivered in groups of a maximum of three people.
The final work must be done individually.
One-on-one activities presuppose the student's commitment to carry them out individually. All activities in which the student does not comply with this commitment will be considered suspended, regardless of their role (origin or destination).
It is optional for teachers to accept or not deliveries outside the deadlines indicated. In the event that these late deliveries are accepted, it is up to the teacher to decide whether to apply a penalty and the amount thereof.
Recovery
In the make-up call, you can choose to approve the individual final project (maximum grade 5) and only students who have failed the subject can access it.
Students who have obtained a not presented (NP) in the ordinary call and those who have passed the subject cannot apply.